
#Kontakt 5 player demo full#
So in order to use my libraries you need Kontakt FULL retail version 3,4 or the new 5 or future versions. So, to summarise -you can open it, and run in demo mode, but you can't get rid of demo mode. The problem is that there is no way to authorise a non-kontakt player library - it will always time out. After that, you have to re-start and reload the library.
#Kontakt 5 player demo license key#
However, the fact is that Kontakt Player and Kontakt are the same software - only the license key is different. The result of this confusing situation is that in Kontakt Player you can open a normal Kontakt format library ( like the free content that is available) but it will run normally for 15 mins or less before the demo period times out. This means their own libraries and 3rd party libraries that have paid a license fee to have their library produced in kontakt player format. Kontakt player IS intended solely for libraries encoded by Native Instruments. What’s the differences between Kontakt Full retail version and Kontakt Player?
#Kontakt 5 player demo Patch#
Each sound from the pack comes with a corresponding instrument patch for Kontakt 5.Because you are using Kontakt FREE Player and not Kontakt Full Retail Version.ĪLL my libraries are compatible ONLY with Kontakt and not Kontakt FREE Player. The samples are perfectly looped and you can easily load them in any WAV compatible sampler instrument. The pack contains 19 arpeggios, 50 atmospheres, and 53 instruments. The included samples are sorted into three different folders. Project Pegasus contains 122 audio samples in 24-bit WAV format. The disk space required in order to use the library is 294 MB.

The pack contains 122 individual Kontakt 5 patches in total. The included Kontakt 5 patches are based on a custom script that was kindly provided by Tudor Nastase aka Evoke. The root note for the arpeggios is C2 and the sound quality will deteriorate significantly as you move further away from the root pitch. Project Pegasus offers a diverse palette of warm and spacious sounds that are ready for use in Kontakt 5 or any WAV compatible sampler. The arpeggios will sync to your host application’s tempo automatically. Project Pegasus is a free collection of dreamy analog arpeggios, lush strings, huge pads, and ambient soundscapes crafted by Bryan Lake aka Sound Author. The sounds in the atmospheres folder are mostly suitable for monophonic playing. They are suitable for polyphonic playing. The sounds in the instruments folder include pads, keys, bass samples, and leads. An interview with Bryan will be published on our website later today. He has published a number of free sound libraries and NI Reaktor ensembles on his website, including an outstanding free soundbank for the legendary Synth 1 virtual instrument. The Artistīryan Lake aka Sound Author is a composer and sound designer based in Florida.

Our products will not work (except in Demo mode for 15 mins.) in Kontakt Player. Feel free to experiment with these samples and layer them together to create even bigger and more complex soundscapes and pads. Our products are for use in Native InstrumentsKontakt 5 or Kontakt 6. Project Pegasus is a cinematic sound library that is perfectly suitable for use in cinematic scoring and ambient soundtracks, but most of the included pads and soundscapes can be used in a variety of music genres such as electronica, experimental rock, dubstep, etc.

The library contains over 100 individual instrument patches, covering a broad range of cinematic and ambient sounds ranging from huge dreamy soundscapes to classic analog pads and earth-shaking bass samples. Bryan has used various sound mangling and re-sampling techniques to create a variety of rich ambient pads and some fantastic arpeggio sequences. The sounds were built from scratch using various virtual synthesizers and real-world instruments and processed with both internal and external studio gear. Project Pegasus is a free collection of dreamy analog arpeggios, lush strings, huge pads, and ambient soundscapes crafted by Bryan Lake aka Sound Author.
